48 Hours To Go In The Code 45 Kickstarter Campaign!

We’re in the final 48 hour stretch for the Code 45 #2-3 Mega-Issue over at www.code-45.com! If you enjoyed reading Issue #1, and want the chance to grab the next two issues (which have been combined into a single 52-page mega-issue book), there’s just 2 days left to do so. Issue #1 is… read more »

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Designing Dragons In Code 45

Designing the dragons in Code 45 was a process that took into account a number of factors. Given that the graphic novel’s environment was located primarily underground – and in the fairly claustrophobic quarters of Montreal’s metro tunnels – I wanted to move away from the traditional medieval dragon look…. read more »

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Underground Raves Walk The Line Between Fantasy And Reality In Code 45

Attending a rave can be an overwhelming sensory experience, even if you’re sober. That’s by design – the intent of most parties is to transport dancers and music lovers to another world for the 12 hours that they’ll spend enveloped in smoke, lights, and churning bass. Even the most budget-conscious… read more »

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Poking Holes In Code 45’s Shared Reality

Walking the line between fantasy and reality in a narrative is a tricky business. In Code 45, a key aspect of the story is the different perceptions of what’s actually happening in Montreal’s metro tunnels, depending on the character, or group of characters. This means that artist Joe Ng and… read more »

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Why Would Someone Blog About Every Star Trek DC Comics Issue? #5 – Mortal Gods

DC Comics Star Trek #5 (Mortal Gods) directly answers my criticisms about the previous issue by giving us a story that, if not wholly original, is at the very least non-derivative of an episode from The Original Series. That being said it does pose a number of chronology problems that… read more »

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